|Anonymous: I have a quick question about the disney same character design problem that's going on. Whenever people show different designs of characters it's usually from Pixar but Disney has it's own specific style so maybe that is a reason that many characters look alike (not counting Anna Elsa and the queen because they all had the same hair that was just lazyness)|
Hello! Thank you for approaching this amiably and not just straight up yelling at me, as I’ve seen some people do to my friends. ‘Cause y’know, that doesn’t get anyone anywhere.
I believe that most people use PIXAR characters as examples of good character design because it’s the best visual aid to make that point. The usual rebuttal to showing a hand drawn character as an example of diverse design is claiming that it’s harder to design a CG character than a hand drawn one. This is and isn’t true. Yes, some things don’t translate from flat drawing to 3D model. However, this doesn’t mean it’s impossible to make diverse models. One medium is not harder than the other. Both have their pros and cons. Saying that modeling a character is too hard is insulting the artists’s skills that created those characters and is glossing over the fact that other characters, minor characters within the same film are capable of more diversity in design than the characters we turn all this attention to.
Also keep in mind that the animation industry is a small one. People that worked at Disney could very likely work at PIXAR. Just as they could work at Dreamworks, Reelfx, Sony, etc. They may be adapting themselves to the style of the film, but film is a collaborative medium that shows a little bit of what everyone’s capable of. What someone learned at PIXAR about modeling and design could be just as easily applied to their work at Disney. Using any studio at all as examples of do’s and don’t’s in animation is completely valid.
On to the Disney “style” in general. The Disney style is a myth. There is no such thing as one set look that Disney defaults to in all their movies and if it’s starting to look like that (*cough* Frozen’s character designs *cough*), then this is a problem and something a studio should be critiqued for. Meet the Robinsons doesn’t look anything like Tangled and Hercules looks absolutely nothing like Brother Bear. They could have similar style themes. Tangled is a very rendered, lush style and so is Tarzan, but the two still look nothing alike. Frozen is more graphic with super bright colors, but so is The Emperor’s New Groove and again, they still look nothing alike. This isn’t just nitpick stuff, either. There are entire teams dedicated to the development of the look of a movie. They do research, artistic experiments, everything necessary to set each film apart from each other and make the style lend itself as fully as possible to the story.
Don’t worry. It’s a common misconception that people even at the company seem to refuse to let go. Most of the merchandising franchises that don’t adhere to these styles and make characters more generic to be more “marketable” is not helping this misconception. What most people probably perceive as the Disney “style” is probably the work of animators like Freddie Moore, Marc Davis, Milt Kahl, Glen Keane, Eric Goldberg, and Mark Henn. They were responsible for animating some of the most memorable Disney characters and the inspiration for succeeding generations of Disney artists, myself included, but they were not the only ones at the studio showing their unique visions.
Does any of that make sense? I know I have a tendency to ramble and everything doesn’t always add up. I’d be happy to answer further questions.
|Anonymous: too bad you dont understand that SMC does not have the budget that the original series had becuase it's only being broadcasted on the internet, therefore they're not getting any TV sponsoring. if the animation is really that awful for you then you probably shouldn't be subjecting yourself to anymore torture. Toei is doing what they can with what they've got and I wish more people like you would understand that.|
No, I understand. Here’s what you don’t understand: Number one, I don’t buy that one of the biggest anime companies in the world doesn’t have the money to put down a decent budget for one of the biggest name animes in the world. Second, you’re confusing budget with quality. The problem SMC is having is poor drawings (KEYFRAMES not just inbetweens, although even inbetweens should be a much higher quality than what is displayed here), characters flying off model, as well as limited expressions and clean movements. You don’t need a massive budget to make a good show, you need careful, devoted directors and animators. So far, I’m seeing sloppy keyframes and movements that I would expect out of a college level student. And for something like Sailor Moon, this is unacceptable.
An art product shouldn’t be viewed with “Oh well I guess they tried their hardest even if it is bad!” No, if it’s shit, it’s shit. That’s how the business goes. No one gives you a pass just because you tried your best.
So yes, I will keep watching it, if just because now I’m more amused than disappointed by all the fantastic errors and poor drawings, and also because hey I really love Sailor Moon. And I have the slightest sliver of hope that maybe they changed key animators during the course of its run and we’ll see an improvement.
I hope people know when they try to talk this kinda nonsense at someone who is actively responding to them from an animation studio is being mocked by by ALL their co-workers as well.
As someone who is still giving SMC as much of my hope as positive…I’ll just add my two cents that their issues exist outside of budget issues. Despite what people want to believe, budget does NOT equal quality. Take a gander at Disney’s dark ages. Their budget was shit, they were tracing drawings and taking every short cut but they had solid drawings. Or hell! Look at huge budget movies like Frozen that everyone likes to complain about? They had serious money behind Frozen! Why was the character animation and texturing kinda meh in that movie then? Why were the designs bland? Why was the script weak? They had money, right?? Throwing money at something doesn’t default that the product will be the best thing you’ve ever seen in your life. Budget =/= Quality
Also it’s totally fair to enjoy something and point out it’s flaws. I enjoy Frozen and SMC both..but I will %100 point out when it’s a disappointment and full of shit.
One of my favorite coworkers laying down some truths.
Havent seen a lot of noise about the latest controversy in the animation industry over here.. If anyone should care the most about this animation wage fixing issue, is you: The young, upcoming talented artists going into the field. You should care. This will affect you the most down the road whether you want it or not.